April 8, 2013

Directly Applicable

What common GM skills are directly useful in other settings?

Common GM skills:  Skills most tabletop GMs need.  Naturally there are no universals (some GMs only run published modules; some GMs only run Puppetland...).

Directly useful:  Skills that can be applied without significant modification.

Other settings:  At work, family life, romance, other arts and crafts, etc.


Discuss!