tag:blogger.com,1999:blog-6737331211018613722.post3743270194791523398..comments2023-04-28T10:46:14.916-04:00Comments on Run a Game: Running Social ScenesRun a Gamehttp://www.blogger.com/profile/12555528519708213579noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6737331211018613722.post-34575496690151131942012-09-30T15:24:48.721-04:002012-09-30T15:24:48.721-04:00That's something that I have always found inte...That's something that I have always found interesting about these games is that the social skills have an expectation that the player will attempt to do the skill. No one is expected, since 1st Ed D&D at least, to actually do the work to find traps. No one has to demonstrate their running skill or how well they can concentrate or hold their breath. But as soon as the character uses a skill that involves speech, suddenly you, the player, are expected to fill your character's shoes. And yes, regardless of how well the player does, it may rely on a die roll, but the expectation is still there. As opposed to picking a lock where you don't expect the player to have a go at your patio door before making a roll.<br /><br />Not a skill and no check involved, but you have a similar situation with your bard. If his ability to inspire competence was with the recorder, no one would expect you to pull one out. But since yours does storytelling, you have decided to tell one. I have no problems with this, of course. It adds flavor and you, the player, have the skill to pull it off. It is just an interesting phenomenon. Scotthttps://www.blogger.com/profile/12485384994602712532noreply@blogger.com