July 13, 2015

Guest Post

A few weeks ago, I hosted my first guest post.  This week I wrote another guest post on Chaos Engineering, entitled The GM as Craftsman.  It's a short post that should frame every discussion about game system selection.  I believe that the only mature way to discuss RPG systems is in context of what they can be used to accomplish.  I argue that RPG systems are like tools for running a game; and like tools, there are systems that are right for a game, and systems that are wrong.  Choosing the right system is an important GM skill.

Go read it!